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- Deck Playstyle
- ----
- Registered Category
- Trickstar
- Comment
- Remove Forbidden Card "Knightmare Goblin" x 1.
- Remove Limited Card "Gozen Match" x 1.
- Remove Limited Card "Terraforming" x 2.
Monster Cards | 17 | ||
---|---|---|---|
1 |
Trickstar Candina
|
3 | |
2 |
Trickstar Lycoris
|
3 | |
3 |
Trickstar Lilybell
|
1 | |
4 |
Eater of Millions
|
3 | |
5 |
Droll & Lock Bird
|
3 | |
6 |
Ash Blossom & Joyous Spring
|
3 | |
7 |
Cyber Dragon
|
1 |
Spell Cards | 12 | ||
---|---|---|---|
1 |
Trickstar Light Stage
|
3 | |
2 |
Terraforming
Limited Cards Limited Cards |
3 | |
3 |
Scapegoat
|
3 | |
4 |
Pot of Desires
|
2 | |
5 |
Monster Reborn
Limited Cards Limited Cards |
1 | |
6 | |||
7 |
Trap Cards | 11 | ||
---|---|---|---|
1 |
Heavy Storm Duster
|
3 | |
2 |
Solemn Strike
|
3 | |
3 |
Trickstar Reincarnation
|
3 | |
4 |
Solemn Warning
|
1 | |
5 |
Solemn Judgment
|
1 | |
6 | |||
7 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Link Spider
|
2 | |
2 |
Knightmare Cerberus
|
1 | |
3 |
Knightmare Goblin
Forbidden Cards Forbidden Cards |
1 | |
4 |
Knightmare Gryphon
|
1 | |
5 |
Knightmare Phoenix
|
1 | |
6 |
Knightmare Unicorn
|
1 | |
7 |
Ningirsu the World Chalice Warrior
|
1 | |
8 |
Firewall Dragon
|
1 | |
9 |
Borreload Dragon
|
1 | |
10 |
Trickstar Bloom
|
1 | |
11 |
Trickstar Holly Angel
|
1 | |
12 |
The Phantom Knights of Break Sword
|
1 | |
13 |
Chimeratech Megafleet Dragon
|
1 | |
14 |
Chimeratech Fortress Dragon
|
1 | |
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Inspector Boarder
|
3 | |
2 |
Ghost Ogre & Snow Rabbit
|
2 | |
3 |
Cyber Dragon
|
2 | |
4 |
Shared Ride
|
3 | |
5 |
Evenly Matched
|
3 | |
6 |
Gozen Match
Limited Cards Limited Cards |
2 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
17
1
- Trickstar Candina
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 400
- When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.
3
2
- Trickstar Lycoris
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 1600 DEF 1200
- (Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.
3
3
- Trickstar Lilybell
- X
- LIGHT Level 2 [ Fairy / Effect ] ATK 800 DEF 2000
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.
1
4
- Eater of Millions
- X
- DARK Level 1 [ Fiend / Effect ] ATK -1 DEF -1
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. Gains 100 ATK/DEF for each face-down banished card. Cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.
3
5
- Droll & Lock Bird
- X
- WIND Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
- If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
3
6
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
7
- Cyber Dragon
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
1
Spell Cards
12
1
- Trickstar Light Stage
- X
- SPELL Field
- When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.
3
3
- Scapegoat
- X
- SPELL Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
3
4
- Pot of Desires
- X
- SPELL
- Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
2
5
- Monster Reborn
-
Limited Cards
Limited Cards - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
1
Trap Cards
11
1
- Heavy Storm Duster
- X
- TRAP
- Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.
3
2
- Solemn Strike
- X
- TRAP Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
3
3
- Trickstar Reincarnation
- X
- TRAP
- Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.
3
4
- Solemn Warning
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
1
5
- Solemn Judgment
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
Extra Deck
15
1
- Link Spider
- X
- EARTH Link 1 [ Cyberse / Link/Effect ] ATK 1000 DEF -
-
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
2
2
- Knightmare Cerberus
- X
- EARTH Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
3
- Knightmare Goblin
-
Forbidden Cards
Forbidden Cards - X
- WIND Link 2 [ Fiend / Link/Effect ] ATK 1300 DEF -
-
2 monsters with different names
If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
1
4
- Knightmare Gryphon
- X
- LIGHT Link 4 [ Fiend / Link/Effect ] ATK 2500 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
1
5
- Knightmare Phoenix
- X
- FIRE Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
6
- Knightmare Unicorn
- X
- DARK Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
7
- Ningirsu the World Chalice Warrior
- X
- EARTH Link 3 [ Warrior / Link/Effect ] ATK 2500 DEF -
-
2+ Link Monsters
If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
1
8
- Firewall Dragon
- X
- LIGHT Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
-
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
9
- Borreload Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1
10
- Trickstar Bloom
- X
- LIGHT Link 1 [ Fairy / Link/Effect ] ATK 100 DEF -
-
1 Level 2 or lower "Trickstar" monster
If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up "Trickstar" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of "Trickstar Bloom" once per turn.
1
11
- Trickstar Holly Angel
- X
- LIGHT Link 2 [ Fairy / Link/Effect ] ATK 2000 DEF -
-
2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
1
12
- The Phantom Knights of Break Sword
- X
- DARK Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
13
- Chimeratech Megafleet Dragon
- X
- DARK Level 10 [ Machine / Fusion/Effect ] ATK 0 DEF 0
-
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.
1
14
- Chimeratech Fortress Dragon
- X
- DARK Level 8 [ Machine / Fusion/Effect ] ATK 0 DEF 0
-
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
1
Side Deck
15
1
- Inspector Boarder
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 2000 DEF 2000
- Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
3
2
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
3
- Cyber Dragon
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
2
4
- Shared Ride
- X
- SPELL Quick-Play
- For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
3
5
- Evenly Matched
- X
- TRAP
- At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3
6
- Gozen Match
-
Limited Cards
Limited Cards - X
- TRAP Continuous
- Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
2